25%. If you don't have a 6 link and a white socket you may use 1 green and 1 red and swap out and in. Doom Blast now has an added damage effectiveness of 100% (from 50%). Awakened Elemental Damage with Attacks Support now has a Cost and Reservation Multiplier of 130% (previously 140%). Flask Mastery. ED should be ED-rapid decay-void manip-CD/decay-efficacy-empower/decay. Damage-Unbound. Each time it hits enemies, it also hits player and does some damage. Pestilent Strike + Unbound Ailments + Deadly Ailments + Added Chaos Damage + Multistrike + Fortify For bosses, put Viper Strike instead, same supports. Body Armour Divergent Malevolence - Determination - Grace - Awakened Blasphemy - Flammability - Enlighten. Awakened Unbound Ailments Support Awakened Unbound. Hi guys, Looking for some dd experts here. Awakened Unbound Ailments Support. 9% to 17. 5. If you don't mind the gem swapping playstyle, this is an option as well. So the whole "you have a lot of minions hitting many times" aspect only supports poison. Impending Doom Support now has a Cost and Reservation Multiplier of 130% (previously 140%). 5%. In reality you always have them while mapping (but they actually don't matter there). 6k. 2% more poison damage. Supported Skills deal (30-44)% more Damage with Ailments. In return, it grants more Elemental Damage. +50 to maximum Life. It now grants “Supported Skills have 0-10% increased Area of Effect” (previously 0-5%). Magebane. 5). 3. 1% 品質追加效果. You already noted the unbound ailments change. 20/20 Skitterbots + 20/20 Unbound Ailments = 25. We don't really care about the ‘hit' portion of it, so we make sure to amplify the poison/ailment damage instead. damaging ailments cannot have their effect increased. Requires Level 72. Note that the innervate buff will not be applied when a totem kills the enemy. Both deal primarily lightning damage, which is important to gain the 25% more lightning ailment effect multiplier from Shaper of Storms. Config: Pinnacle, Focused, Frenzy, 15x Wither. 5% increased Fire Damage Ignites from Supported Skills deal Damage 0. This is the case for any ailment with fixed or minimal effectiveness like Elementalist Shaper of Storm/Winter nodes, Vortex, or Vaal Lightning Trap. Arcane Surge Support Arcane, Support, Spell, Duration Icon: N Level: (1-20) Cost & Reservation Multiplier: 130% Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. 5% increased Shock Duration on. Intelligence based Support gem. Ailment supports apply to poison damage you do, but not dot damage from ED. Can be scaled with ailment effect through Unbound Ailments Support as well as ailment effect on boots, helmet, and shield. If you make the change in PoB, the poison damage goes down a bit by default; however, I think it will probably work better for you in game. Additional Effects From. Critical Strikes do not inherently inflict non-Damaging Ailments Inflict non-Damaging Ailments as though dealing (100-200)% more Damage Lay bare paths to pain you never knew you had. Advanced Traps. . Skill functions and interactions. Note that the innervate buff will not be applied when a totem kills the enemy. If something mentions an ailment, it ONLY effects those exact things and nothing else. Deadly Ailments specifically increases ailment damage, Swift Affliction works with any type of damage over time. 25% increased Area of Effect Supported Skills have 0. Furthermore, Malevolence will scale with % increased effect of non. Thank you, that's good to know. Poison is a stacking Ailment that deals Chaos Damage over Time and has a natural synergy with Chaos Damage and Curses, so we decided to scale the Damage that way. Unbound Ailments Support - Poison deals more Damage and lasts much longer, which is good since it stacks. 5% increased Damage over Time. Supported Skills deal 0. 3. [Undocumented ] Awakened Unleash Support now grants a maximum of 4 Seals at gem level 5 (previously a maximum of 3 Seals). Controlled Destruction boosts critical damage, while Awakened Unbound Ailments enhance non-damaging ailment effects like shock. Awakened Unbound Ailments Support greatly increases damage and duration of Poisons on the enemy. Physical. I'd also like to suggest that you use blastchain mine support instead of high impact mine. I am playing the occultist version as max block, 80 all res, 75 chaos res, crit immunity, ailment immunity, 70% physical damage reduction (89% with endurance charges and flask). 15% increased Duration of Ailments on Enemies. Efficacy Support now has a Cost and Reservation Multiplier of 130% (previously 140%). 95% increased damage taken, damage bonus not applicable to enemies in range of minion 20/20 Malevolence = 20% more damage The net value from Skitterbots will decrease the more increased damage taken you have. Supported Skills have (35–54)% increased Duration of Ailments on Enemies. Awakened Elemental Focus Support. ) would deal far less damage than before since the initial hit was not strong enough. The poe ninja sheets you saw probably just had more than needed or didn't have ailment effect on amulet. This means 35% more dmg (using my current gear). Cold Snap cannot benefit from Unbound Ailments since you are leveraging the chilling ground rather than Cold Snap's hit to cause Bonechill, and AFAIK Unbound Ailments does not. 5% increased Burning Damage This is a Support Gem. 5% increased Damage over TimeSupported Skills deal (65-69)% more Damage with AilmentsSupported Skills deal 80% less Damage with. The most. Make sure you keep the level requirements of the other gems under that of CWDT. (Awakened) Unbound Ailments - (Awakened) Swift Affliction, (Awakened) Burning damage, Ignite proliferation, (Awakened) Deadly Ailments, (Awakened) Added Chaos Damage. Per 1% Quality:1Superior2AnomalousSupported Skills deal 0. I really like this belt's concept but it just seems so hard to make it work. 15% maximum life. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. Precision - Adds Accuracy and increases Crit Chance. And shock by itself doesn't do damage, but rather increases the damage that the shocked enemy takes with a base duration of 2 seconds. I am not including the 25% more effect from shaper of storms, but all hits shock by at least 15% (which is then increased by 126%). For Uber Lab enchant: 40% Toxic Rain damage if not running 6L Herald or using Coming Calamity. b). Linking Summon Skitterbots to Unbound Ailments Support or its awakened variant Awakened Unbound Ailments Support will increase the effect of the shock and chill placed on nearby. Contents 1 Skill functions and interactions 2 Gem level progression 3 Gem quality 4 Item acquisition 4. Elemental Focus Support - It makes Spark unable to inflict Shock, which it cannot do anyway. The effect is "increased damage taken", which scales from 1% all the way to 50%, and it's magnitude is based on the size of your HIT, and any "increased effect of non-damaging ailments" you may have (we get some from Divergent Hexblast and Unbound Ailments). 5% 敌人异常状态时间. PoEDB provides things come out each league, as well as items, uniques, skills and passives. Life: 3,660 107%. +20% to Fire Damage over Time Multiplier. Cost & Reservation Multiplier: 140% Requires Level 18 Supports any skill that hits enemies. Ailments. Based on an already known bug, which causes Lethe Shade to have no impact on self-inflicted ailments, I speculate that currently all duration modifiers to self-inflicted ailments are broken, with the exception of those coming from duration modifiers to the source hit itself, such as unbound ailments, increased skill effect duration passives. Unbound Ailments or Swift Affliction for higher damage but less defense. 100% increased Energy Shield from Equipped Helmet. 5% increased Damage over Time Supported Skills have 0. Malevolence. The best setup is skitterbots with unbound ailments and having a manual curse. If you use unbound ailments support (or any other source that increases ailment duration) your DPS is not getting higher, but because the ailment duration is longer, you deal more damage per ignite. Anomalous Unbound Ailments Support is an Alternate Quality gem of Unbound Ailments Support. Trap and Mine Damage. Then add Unbound Ailments, Vicious Projectiles, and Void Manipulation as they become available and as your sockets allow. Initial Rough Guide posted - to Glacial Inferno Gaming!My name is J and I'. (55-76)% increased Duration of Ailments inflicted with Supported Skills. The spell also causes the player to regenerate a portion of the damage over time as life. For instance, Spark Spark Spell, Projectile, Duration, Lightning Level: (1-20) Cost: (5-21) Mana Cast Time: 0. gloves: Phantasmal summon skeletons > Minion Damage > Unbound Ailments > Awakened added chaos damage This is now a 7 link setup with elder gloves also giving us faster projectiles, faster attacks, poison. on my Poison BV build, PoB shows unbound ailments adding a whopping 50% more DPS. It does not. . 3% More from Bone chill > 5. Deadly Ailments Support. It does not grant a bonus to your character, but to skills in sockets connected to it. If you're killing everything quickly enough that Unbound Ailments does nothing for you, it doesn't matter what you're using and you might as. Awakened Unbound Ailments Supports any skill that hits enemies. or applies ailments" just the 3. Deadly Ailments lowers hit damage but gives a huge damage multiplier for damaging ailments. Burning Arrow >> Elemental Damage with Attacks >> Burning Damage >> Deadly Ailments >> Unbound Ailments >> Greater Multiple Projectiles (Clear) // Swift Afflication (Single Target)1x Unbound Ailments Support; 1x Inspiration Support; 1x Immolate Support; 1x Ice Bite Support; 1x Innervate Support; 1x Fire Penetration Support, Cold Penetration Support, or Lightning Penetration Support; 1x Replica Bitterdream; The resulting Immolate, Ice Bite, and Innervate Gems are level 10, all the others are level 1. Considering the spiders have 100% chance to poison, and that their poisons will last 10 seconds without, 18 seconds with : is Unbound. Therefore, I put Anomalous Arctic Armour - Enhance - Elemental Proliferation - Unbound Ailments in the build. At level 53, buy an Infractem and swap Chance to Bleed and Lesser Poison for Unbound Ailments and Deadly Ailments. It does not grant a bonus to your character, but to skills in sockets connected to it. Awakened Version increases the Gem level of Spark which is very desirable. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Minions from Supported Skills take 1% reduced Fire Damage Minions from Supported Skills take 0. Added Chaos Damage is a support gem that adds chaos damage to hits made with the linked skill. With a little bit of ramp-up, you will be able to reach absurd amounts of Damage. Since poison's dps scales directly on duration, the 'more damage' as well as the 'increased ailment duration' both help out your total poison dps pretty well. Supported Skills now have 15-24% increased Duration (previously 10-16%). This item can be acquired from the following monsters: Al-Hezmin, The Hunter; Baran, The. Weight. Vaal Blade vortex - Awakened unleash - Awakened deadly ailments - Awakened void manipulation - Efficacy - Awakened unbound ailments. Corrupted Blood cannot harm you. Increases and Reductions to Projectile Speed also apply to Damage with Bows. Either one of these will do: The Caustic Arrow Helmet Enchant granting % chance to inflict withered for 2 seconds on hit . Supported Skills now have 55-59% increased Duration of Ailments on Enemies (previously 56-64%). Elemental Penetration Support is a recipe-only gem. 3. Awakened Burning Damage Support now has a Cost and Reservation Multiplier of 130% (previously 140%). After 1st lab take Noxious Strike. Supported Skills have (50-69)% chance to gain a Frenzy Charge on Killing a. Ailments-Void Manipulation-Vicious. Anomalous Unbound Ailments Support. 15. That aura can be enhanced by Unbound Ailments as well as Bonechill. Level: (1-20) Cost & Reservation Multiplier: 130% Requires Level 8 Supports any skill that deals damage. Vengeance hits surrounding enemies and with a bit of lightning damage, it can shock other enemies because of Rashkaldor's Patience. 2. Unbound Ailments vs Swift affliction : pretty much 100% of players are running unbound Ailments on their 6 link setup (which gives 35% more damage with ailments and 55% increased duration. Physical. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals. Awakened Unbound Ailments Support is the awakened variant of Unbound Ailments Support. Unless a passive says " Minions Have X% Increased Effect of Shock" or " Minions Have X% Increased Effect of Non-Damaging Ailments", it won't affect skitties. Per 1% Quality: 1 Superior Supported Skills deal 1% increased Chaos Damage Supported Skills deal (40-44)% more Chaos Damage Supported Skills deal 25% reduced Elemental. Supported Skills have 15% chance to Freeze. This gem was added as part of the Damage-over-time pass, and seems to be being balanced around that pass. Damage-Added. Burning Arrow - Greater Multiple Projectiles - Deadly Ailments - Unbound Ailments - Elemental Damage with Attacks - Burning Damage - Trade Greater Multiple Projectiles for Swift Affliction on boss Body 6L: Empower - Summon Ice Golem - Summon Chaos Golem - Summon Lightning Golem - Summon Flame Golem - Summon Stone Golem CWDT 3L: In this case you don't need unbound ailments. Unbound ailments increases that effect value. Requires Level 72. 00% Effectiveness of Added Damage: 125%. Skill functions and interactions. Unbound Ailments - our 5th link Vicious Projectiles - our 6th link Spell Totem - can be used in acts for bosses as well, but then you'll need an additional 3L: Spell Totem + Multiple Totems + Wither (everything except Spell Totem can be left at gem level 1) Grace - for later respecWhen using Path of Building to pick the 6th link for poison blade vortex, lots of builds seem to go with unbound ailments over swift affliction or void manipulation. Supported Skills have (55-77)% increased Duration of Ailments on Enemies. 1% of Life per second Minions from Supported Skills deal 1%. Ailments are in many ways similar to debuffs. This is probably because unbound ailments gives the most “Total DPS inc. Poison” of the three gems, but it turns out that stat is only useful for boss killing, not map clear. Awakened Deadly Ailments Support is the awakened variant of Deadly Ailments Support obtainable in maps . Nightblade support can also be swapped out for e. 15% increased Skill Effect Duration. Ailments-Added. Momentum Support Supports attack skills that aren't triggered. Note 2: Lifetap needs to be at the highest level where one cast of your spell. Mana Mastery. If you get hit, half the screen will freeze and get's chilled for 30% reduced action speed - that gives the build a small window of opportunity to quickly warp out of danger and recover with 1000+ ES recovery per second, which is always. Deadly Ailments Support Support. And shock by itself doesn't do damage, but rather increases the damage that the shocked enemy takes with a base duration of 2 seconds. +20% chance to Ignite, Freeze, Shock, and Poison Cursed Enemies. 37 from inpulsa, 0. Unleash Support. Per 1% Quality: 1 Superior Minions from Supported Skills deal 1% increased Damage Minions from Supported Skills deal (50-54)% more Damage This is a Support Gem. 35The other links are known: infused channeling, awakened void manipulation, awakened added chaos, unbound ailments. You can get up to a 23-24% chill this way, more with the right gear equipped. Ailments are exclusively Poison, Bleed, Ignite, Shock, Chill, Freeze, Scorch, Brittle, and Sapped. The attack must be a hit in order to be blocked, therefore block does not work against damage. Innervate is a support gem that grants supported skills added lightning damage a chance to shock their targets, and applies the Innervation buff on the player when killing a shocked enemy, granting additional lightning damage. ) Can someone help me understand why these don't work. 1. Hello, i'm trying this viper strike build because i simply like how it plays, but i ran into a great urge for more phys sustain, and after a lot of thinking and trying stuff, i figured fortify would be great, i was gladly willing to drop Unbound Ailments for it. Guide posted - - 0:38How to Play - 1:06Skills - 2:24 - I co. Coins. 每 1% 品质追加效果. Unbound Ailments Support - more Damage and Duration for Ignite, and increased Shock Effect [UTILITY] Animate Guardian and Raise Spectre setup Animate Guardian - Creates a Minion that requires you to equip it with some expensive items such as Mask of the Stitched Demon and Kingmaker . Cost & Reservation Multiplier: 150% Requires Level 38 Supports spell skills, making their effect reoccur when cast. Edit: Apparently the increased effect portion of Unbound Ailments is mostly useless for freeze. Supported Skills deal (20. Void Manipulation Support. Awakened Unbound Ailments Support Awakened Unbound Ailments Support Support Icon: U Level: (1-5) Cost & Reservation Multiplier: 120% Requires Level 72 Supports any skill that hits enemies or inflicts ailments (55-69)% increased Duration of Ailments inflicted with Supported SkillsEle hit-GMP-Faster Attacks-Unbound Ailments-Elemental Proliferation Currently not sure on a 6th link. 34 from Unbound Ailments, 0. Single target withering touch/multistrike/unbound ailments. Quote this Post. And shock by itself doesn't do damage, but rather increases the damage that the shocked enemy takes with a base duration of 2 seconds. 19. 38 more damage multiplier, while this works for the regular DPS calculation its wrong for bleeds, due to the limited number of active bleeds. Enfeeble - Curses enemies in an. 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour. Ailments are in many ways. Chaos Mastery. 4. For example, Brittle can be granted by Galesight or Alternating Sceptre. That's why it doesn't make a difference for you. Intensify contributes a substantial damage increase with its four intensity levels. Unbound Ailments Support Your core 6L with the skeleton boys. Now has a 140% Cost and Reservation Multiplier (previously 130%). Blood Rage is interesting, you could link it with Enhance to boost. Shock is an Elemental Ailment. Supported Skills have (55-69)% increased Effect of non-Damaging Ailments on Enemies. Minions from Supported Skills deal (20-30)% more Damage with Hits and Ailments to Enemies that are Near you Minions from Supported Skills take (15-24)% less Damage Minions from Supported Skills are Defensive Additional Effects per 1% Quality: Minions from Supported Skills have 0. 65 sec Critical Strike Chance: 6. Unbound ailments should outperform swift affliction on most poison builds - may even be best support if you lack other sources of duration. This construct is arranged by skill. Unbound Ailments Support - Ailments last much longer, have increased effect, and deal more Damage [UTILITY] various gems: Desecrate - creates corpses which are really important during boss fights where you typically lack in. Most of the people choose Cruelty over Unbound Ailments. As pure phys you have no way to shock or chill enemies with profane proxy, but you can manually curse with vuln. 1 Application by damaging hits 2. Reply more reply. I do not recommend running Unbound Ailments as it artifically increases our DPS in PoB but in reality it just makes the Poison Duration unrealistic and not needed. However, no matter which way I think about it, I'm still not sure on the 6th link. 5th Link: Vile Toxins adds a damage multiplier for poisons and increases our hit damage based on the number of poisons on the enemy up to a limit,. Since poison's dps scales directly on duration, the 'more damage' as well as the 'increased ailment duration' both help out your total poison dps pretty well. Ignites caused by Supported Skills spread to other Enemies within (1. way better than Deadly Ailments, without a downside (and with a lower mana mult). Cost & Reservation Multiplier: 130% Requires Level 72 Supports any skill that deals damage. One of the ingredients is a Grand Heist mechanic exclusive. 3%. Over time, Bleed deals damage based on the base damage of the hit that caused Ailments. Swift Affliction Support - Much more Damage over Time, but less Ignite Duration. What that means is that you don't have to ignite as often because your ignites last longer, but you don. What that means is that you don't have to ignite as often because your ignites last longer, but you don. 5% increased Chaos Damage Supported Skills have 0. If by chance you're using poison with no other source of inc poison duration, a 20/20 unbound ailments is 100. This. #1 : The Dark Path of Lyra. Lightning, Support. Greater Multiple Projectiles (often referred to as GMP) is a support gem that causes any linked projectile skills to fire four more projectiles than they otherwise would. Im playing a Vaal DD necro and am more than happy with it so far. Unbound Ailments Support - increases the Duration and Damage dealt by your Poisons. If you don't have a 6 link and a white socket you may use 1 green and 1 red and swap out and in multistrike with melee splash. Unbound Ailments Support - Increases Chill Effect. Bleed, poison, and ignite are damaging ailments. According to mighty_gypsy the answer is yes, the Brittle effect will be increased to 7%. Supported Skills now deal 10-19% more Damage with Ailments (previously 25-34%). Swift Affliction Support - Much more Damage over Time, but less Ignite Duration. However, I've read that PoB calculates this damage on the full duration of the poison stacks. Divergent Unbound Ailments Support. Replica Bitterdream Shadow Sceptre Sceptre Quality: +20% Physical Damage: 34. #3 : Unbound & Deadly. - Allows the Animate Guardian to further scale ailments for bossing. has has awakened unbound ailments, deadly ailments, and void manip, anomolous despair, and +2 corruption on his chest. 2: claws could be the only weapon type that scales with this skill gem. Unleash SupportSpell, SupportIcon: qLevel: (1-20)Cost & Reservation Multiplier: 150%Requires Level 38Supports spell skills, making their effect reoccur when cast. If your Arc can freeze/ignite by having a decent amount. Icon: K. minion damage , withering touch , minion speed , multistrike , melee physical. 3 Non-damaging ailments and ailment threshold 2. Deadly Ailments Support. 3%, and makes enemies then take the same amount of more damage. With the Shadowstitch body. small suggestion for Poisonous Concoction: usable with weapons, but doesn't scale weapon damage except maybe claw stats. Assume base 8s poison duration, with temp chain it becomes 16s, effectively double your DPS but only after 16s of ramping up. Awakened Deadly Ailments Support now has a Cost and Reservation Multiplier of 140% (previously 150%). Considering the spiders have 100% chance to poison, and that their poisons will last 10 seconds without, 18 seconds with : is Unbound. At level 59, buy a Dendrobate, and transfer your Tornado Shot setup onto it. But even if you're Pathfinder, poisons usually last at least 5 seconds, which means it takes 5 seconds for your first attack to finish dealing its damage; that's a decently long time, any longer than that and the. Use Unbound Ailments and the % increased ailment duration focus Catarina craft on helmet. Level: 1–20. 1 Recipes 4. Supported Skills deal (40-49)% more Damage over Time. With your CWDT setup I'd run stone golem or chaos golem for more regen or phys reduction, and slap an inc duration in there for IC. Multistrike is better for bosses. They technically can, but Unbound Ailments was changed to have only increased effect for non-damaging ailments, and instead give a direct damage modifier to damaging ailments,. 0. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills have 1. So far there are a few paths, tornado shot is a clear winner for mapping, and barrage for single target For your chest which will be dendrobate you want Tornado Shot/Barrage and Added Chaos with Ranged Attack Totem + GMP + Unbound Ailments In your quillrain or any 4-link you will want Tornado Shot/Barrage with GMP, Added Chaos,. Defiance Banner. Quality on the Anomalous Void Manipulation Support no longer grants “Supported Skills have 0-5% increased Attack and Cast Speed”. Ballista Totem. Now, supporting Cruelty to a mixed skill (Flameblast, Explosive Arrow, Divine Ire. Remove: Swift Assembly Support, Charged Traps Support,. It does not grant a bonus to your character, but to skills in sockets. Per 1% Quality:1SuperiorSupported Skills deal 0. 75 sec. 3. 覺醒版本可透過擊倒釋界或在釋界的試煉中掉落. 1x Orb of Alteration Vendor Offer 1x Scroll Fragment Metadata Item class: Support Skill Gems Metadata ID: Metadata/Items/Gems/SupportGemDeadlyAilments For the. Applicable skill gems socketed in this item are supported by level 1 Unbound Ailments Unbound Ailments Support Support Icon: U Level: (1-20) Cost & Reservation Multiplier: 120% Requires Level 8 Supports any skill that hits enemies or inflicts ailments Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills have 0. 33 votes, 37 comments. Try to get your resists close to 75% Fire, Cold, and Lightning. 0d. I personally am running withering touch, multistrike and feeding frenzy to juice my hoag as much as possible, but I am considering Inc duration over multistrike. Void manipulation may outperform both if you already have significant amounts of increased poison duration elsewhere or care about the hit damage. The description on Unbound Ailments and Awakened Unbound Ailments was changed sometime after 3. For instance, Spark, which normally launches five projectiles at gem level 1, would instead launch. I also recommend swapping your Penetrating Arrow Quiver for a Broadhead Arrow Quiver. Even if you've got a solid amount of inc poison. Since ignite doesn't do this, we're better off with empower. ) You can also play armageddon brand with this exact gear/setup. 5% increased Damage over Time This is a Support Gem. Duration: Modifiers to skill effect duration also apply to the duration of Swiftness granted by the skill; Minions: Minions fully benefit from Momentum support, visibly gaining swiftness upon reaching maximum momentum stacks. Cost & Reservation Multiplier: 130% Requires Level 31 Supports any skill that hits enemies, or can deal burning damage directly. Supported Skills now deal 30-44% more Damage with Ailments (previously 45-64%). Can also created from harvest crafting recipe from Vivid Razorleg. 3. ago. Supports any skill that hits enemies or inflicts ailments. If by chance you're using poison with no other source of inc poison duration, a 20/20 unbound ailments is 100. 38 more damage multiplier, while this works for the regular DPS calculation its wrong for bleeds, due to the limited number of active bleeds. 0. Btw, you can also. Using unbound ailments lets your poisons have 20secs or so duration which buffs the POB numbers. (Footage is from 3. Additional Effects From Quality: Supported Skills have (0–10)% increased Duration of Ailments on Enemies. Version history. - Awakened Unbound Ailments is not really good in terms of raw DPS - Ignite Prolif is accessible on gloves (with worse spread but still OK and you sacrifice a dot multi implicit for it). - Unbound Ailments (affects duration and effect of non-damaging ailments, which Chill is. Shock itself stacks additively with Wither. Tree Preview. Last edited by askjosh on Jul 21, 2021, 12:02:51 AM. If you prefer more movement speed regular srs if you want 2 (5 with ashes 30Q)more skulls for more dps get a divergent one. Unbound Ailments Support has been added to the game. 15% increased Skill Effect Duration. 9 gem info for awakened unbound ailments on the 3. 5% increased Chaos Damage This is a Support Gem. Im very comfortably able to farm 60% deli+beyond crimson temples (can probably do 100 but don't have that much currency to invest in each map. Supported Skills deal (34-38)%. Toxins-Melee. 8-52. Supported skills now deal 25% more damage with Ailments at gem level 1 (from 20%), up to 34% at gem level 20 (from 30%). (Monsters have #% chance to Avoid Elemental Ailments mod is annoying but still doable. Clear seems to be withering touch/melee splash/feeding frenzy. All the gems but withering touch have awakened versions with multistrike. Cost & Reservation Multiplier: 130% Requires Level 8 Supports any skill that deals damage. 25 Weapon Range: 11 Requires Level 32, 52 Str, 62 Int 22% increased Elemental Damage Socketed Gems are Supported by Level 1 Elemental Penetration Socketed Gems are Supported by Level 10 Immolate. Supported Skills deal 0. Unbound Ailments gives a damage multiplier for ailments and increases their duration. 2 Application by other means 2. Step 5: Level 27. - Ailment immunity (Flask + Stormshroud) - Curse immunity (Flask) - Cannot be stunned (Weapon crucible) - 55K EHP - 81% spell suppression. To take a consistent amount of cold damage, I equip a minimum power charge ring, then weapon swap to Replica Tulfall ( Take 500 Cold Damage on reaching Maximum Power Charges ) and a +2 minimum power charge shield. Chaos Orbs. Cold Snap cannot benefit from Unbound Ailments since you are leveraging the chilling ground rather than Cold Snap's hit to cause Bonechill, and AFAIK Unbound Ailments does not. A quick and dirty comparison of your ignite DPS shows that using awak Unbound Ailments gives 23%, empower3 gives 32%, while empower4 gives 45%. Presumably, for crit based tri-ele skills these gloves could be incredibly strong with skitterbots applying shock/chill with bonechill & unbound ailments and also getting to max brittle/scorch/sap. 20/20 Skitterbots + 20/20 Unbound Ailments = 25. Link setup here is a balance between dot, poison and pod explosions! Toxic Rain 5L: Toxic Rain-Deadly. Supported Skills deal 80 % less Damage with Hits. Sniper's Mark. Awakened Gem Intelligence Support. Cobra Lash - Greater Multiple Projectiles - Deadly Ailments - Vicious Projectiles This is our ranged attack, in case some boss really grinds your gears or you don't quite understand what he's doing. . Adjust it level. That's why it doesn't make a difference for you. Arcane Surge Support Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Vitality has 100% increased Mana Reservation Efficiency. Quote this Post. PSA: Deadly Ailments will not work with Scorching Ray, ED, or Blight. 覺醒版本可透過擊倒釋界或在釋界的試煉中掉落. 8 seconds of bleed at x dps shortened to 4 seconds I still get the full dps of 8. Unbound Ailments Support - Increases Poison Duration and grants more Poison Damage. Here is a thought though. CWDT > Frostbolt > Greater Multiple Projectiles > LifetapGem Setup: Cyclone (Divergent) - Cast While Channelling (Awakened) - Detonate Dead (Anomalous) - Unbound Ailments (Awakened) - Elemental Focus (Awakened.